Sure, F6 boss fight are suppose to make tank useful, the Terracottas attack makes ehp become necessary. I am a lvl24 tank player who just decide to switch to healer because tank is the worst and few people want tank Im just super salty about it bcs ive spent a good couple months levelling my turtle, its at 93 now and ofc it becomes completely worthless bcs of the shellmet. With the turtle youre basically giving up a third ability (and a first bcs its first ability is trash) for a held item? buff turtle to like, +100% def and make the third ability prevent ALL knockback, not just mobs hitting you, and leave the shellmet as it is so theres actually a reason to use it over any other pet with a shellmet. thats not even mentioning the baby yeti that gives berserkers thousands of defence and makes building for defence worthless. Combat pets can boost combat classes dps by 50%+, sheep pet gives tonnes of int, and the best tank has is turtle that gives 20% def, and knockback immunity which is now worthless since EVERY PET IN THE GAME CAN JUST HAVE THAT NOW WITH THE SHELLMET FOR SOME REASON? That was meant to be its main perk, and its a worthless perk now, it doesnt even prevent half the knockback sources in the game. Im pretty sure last stand is broken, i dont notice any extra defence when im at low hp, definately not 25% more. True damage on dungeons mobs is stupid, i can afk a shadow assassin but suddenly a skeleton comes out of nowhere and 2 shots me? Ive played quite a lot of tank and i feel like theres obv a lot of big issues, but these couple really annoy me.
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